announceAdvancements | Whether advancements should be announced in chat | true/false | true | ✔️ | ❌ | 1.12 |
commandBlocksEnabled | Whether command blocks should be enabled in-game | true/false | true | ❌ | ✔️ | 1.7.0 |
commandBlockOutput | Whether command blocks should notify admins when they perform commands | true/false | true | ✔️ | ✔️ | 1.4.2 |
disableElytraMovementCheck | Whether the server should skip checking player speed when the player is wearing elytra | true/false | false | ✔️ | ❌ | 1.9 |
disableRaids | Whether raids are disabled or not | true/false | false | ✔️ | ❌ | 1.14.3 |
doDaylightCycle | Whether the day-night cycle and moon phases progress | true/false | true | ✔️ | ✔️ | 1.6.1 |
doEntityDrops | Whether entities that are not mobs should have drops | true/false | true | ✔️ | ✔️ | 1.8.1 |
doFireTick | Whether fire should spread and naturally extinguish | true/false | true | ✔️ | ✔️ | 1.4.2 |
doInsomnia | Whether phantoms can spawn in the nightmare | true/false | true | ✔️ | ✔️ | 1.15 |
doImmediateRespawn | Players respawn immediately without showing the death screen. (Bedrock: immediateRespawn) | true/false | false | ✔️ | ✔️ | 1.15 |
doLimitedCrafting | Whether players should only be able to craft recipes that they've unlocked first | true/false | false | ✔️ | ❌ | 1.12 |
doMobLoot | Whether mobs should drop items | true/false | true | ✔️ | ✔️ | 1.4.2 |
doMobSpawning | Whether mobs should naturally spawn | true/false | true | ✔️ | ✔️ | 1.4.2 |
doPatrolSpawning | Whether patrols can spawn | true/false | true | ✔️ | ❌ | 1.15.2 |
doTileDrops | Whether blocks should have drops | true/false | true | ✔️ | ✔️ | 1.4.2 |
doTraderSpawning | Whether wandering traders can spawn | true/false | true | ✔️ | ❌ | 1.15.2 |
doWeatherCycle | Whether the weather will change | true/false | true | ✔️ | ✔️ | 1.11 |
drowningDamage | Whether the player should take damage when drowning | true/false | true | ✔️ | ✔️ | 1.15 |
fallDamage | Whether the player should take fall damage | true/false | true/false | ✔️ | ✔️ | 1.15 |
fireDamage | Whether the player should take fire damage | true/false | true | ✔️ | ✔️ | 1.15 |
forgiveDeadPlayers | Makes angered neutral mobs stop being angry when the targeted player dies nearby. | true/false | true | ✔️ | ❌ | 1.16 |
freezeDamage | Whether the player should take damage when inside powder snow | true/false | true | ✔️ | ✔️ | 1.17 |
functionCommandLimit | The maximum number of commands that can be executed by /function at once | number | 10000 | ❌ | ✔️ | 1.9 |
keepInventory | Whether the player should keep items in their inventory after death | true/false | false | ✔️ | ✔️ | 1.4.2 |
logAdminCommands | Whether to log admin commands to server log | true/false | true | ✔️ | ❌ | 1.8 |
maxCommandChainLength | Determines the number at which the chain command block acts as a "chain" | number | 65536 | ✔️ | ✔️ | 1.12 |
maxEntityCramming | The maximum number of pushable entities another entity can try to push, before taking suffocation damage. Setting to 0 disables the rule. Affects players and mobs only (excluding bats) | number | 24 | ✔️ | ❌ | 1.11 |
mobGriefing | Whether creepers, zombies, endermen, ghasts, withers, ender dragons, rabbits, sheep, and villagers should be able to change blocks and whether villagers, zombies, skeletons, and zombie pigmen can pick up items | true/false | true | ✔️ | ✔️ | 1.4.2 |
naturalRegeneration | Whether the player can regenerate health naturally if their hunger is full enough (doesn't affect external healing, such as golden apples, the Regeneration effect, etc.) | true/false | true | ✔️ | ✔️ | 1.6.1 |
playersSleepingPercentage | What percentage of players must sleep to skip the night. | number | 100 | ✔️ | ❌ | 1.17 |
pvp | Whether the player can fight with other players | true/false | true | ❌ | ✔️ | 1.0.5 |
randomTickSpeed | How often a random block tick occurs (such as plant growth, leaf decay, etc.) per chunk section per game tick. 0 will disable random ticks, higher numbers will increase random ticks | number | 3 (JE) / 1 (BE) | ✔️ | ✔️ | 1.8 |
reducedDebugInfo | Whether the debug screen shows all or reduced information; and whether the effects of F3+B (entity hitboxes) and F3+G (chunk boundaries) are shown | true/false | false | ✔️ | ❌ | 1.8 |
sendCommandFeedback | Whether the feedback from commands executed by a player should show up in chat. Also affects the default behavior of whether command blocks store their output text | true/false | true | ✔️ | ✔️ | 1.8 |
showCoordinates | Whether the player's coordinates are displayed | true/false | true | ❌ | ✔️ | Unknown |
showDeathMessages | Whether a message appears in chat when a player dies | true/false | true | ✔️ | ✔️ | 1.8 |
spawnRadius | The number of blocks outward from the world spawn coordinates that a player will spawn in when first joining a server or when dying without a spawnpoint | number | 10 (JE) / 5 (BE) | ✔️ | ✔️ | 1.9 |
spectatorsGenerateChunks | Whether players in spectator mode can generate chunks | true/false | true | ✔️ | ❌ | 1.9 |
tntExplodes | Whether TNT will explode or not after activation | true/false | true | ❌ | ✔️ | Unknown |
universalAnger | Makes angered neutral mobs attack any nearby player, not just the player that angered them. Works best if you disable forgiveDeadPlayers. | true/false | false | ✔️ | ❌ | 1.16 |
showTags | Hides the "Can place on" and "Can destroy" block lists from item lore. | true/false | true | ❌ | ✔️ | 1.14.0 |